But with a mere thirty second duration, you can really only get three or so hits on a target with it active. DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. Privacy Policy. This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. You can only get this quest once you are Lv.30 or higher. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. It depends on the situation, the healer's ability to support the Souleater usage, and many other things. Ambu/Escha/+2 AF is the general area of gear I'm working with atm. And if thats not enough to make you sub this, you get Meditate at Lv.60. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. I wouldn't count on switching this weapon out anytime soon. And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. Allot no Secondly, Acid Bolts lower the targets defense for your already high-powered weapon skills. Trade the cherry to the??? These sets are specifically for The Unending Coil of Bahamut (Ultimate), For more information, please see our with CRIT+DET on it. Additionally replace the chest or pants with a synced Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD Sylph.Brahmsz . a tiny bit more HP with a negligible hit to DPS. This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. I currently have 117 gear/weapons and I was searching some things up. Meld one Critical The former has low delay of around 480, low damage and is available to other jobs such as Bst. I have been doing RoE stuff and I'm following a guide to get 119 gear. This spell also generates very high amounts of Enmity and can be used as a way to get snap hate. Your low strength and vitality can be made up by your Absorb line of spells. It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. This page and some of the guides contained are a work in progress. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. Youre going to be sitting there, among 15-20 other damage-dealers, seeking with no luck. I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. [click header for High-end Armor Sets (Offensive) section], VI-3. Allot no more than 127 points into each substat for These substitutions are shown on the weapon and earring, respectively, but can Usually you will want to use this on cooldown just for more stats. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. The How-To Guides are user created guides editable by anyone. so i'ma try Drk out. replaced with Determination and one Critical Hit meld replaced with Direct Hit Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Maybe your LS will have some use for this sub, but I've been playing on Eden for a long time now and have used this playstyle almost never. helm. about ~0.4% DPS output but adds some wiggle room in execution. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). Final Fantasy XI: Dark Knight Beginner's Gear Guide 2021 - YouTube option adds slightly more HP at the cost of about 0.2% DPS output. This is good, but you also have to remember that attack does cap at some point, and in many situations the +15% attack alone on Last Resort is enough to hit that point. efficiency. Pretty much only used for Ouryu but absolutely amazing for that fight. These are shown on the earring MDT caps at 50% so with Shellra V you only need 23% to cap, if you want to play around just having Shell IV you need 28% to cap. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. However, there may be differing opinions than those expressed in a guide. abbreviated by the community as UCOB. menu. For those wishing to run 2.50. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. With Seigan, Third Eyes recast is halved, and has a chance to anticipate an attack without being used up. Once you go past 300 skill, all you need to worry about is magic accuracy. This comes at These substitutions are shown on the weapon and second ring, respectively, but can In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. and 120-second cooldowns and should minimize rotational drift. Your two-hour ability is pretty useless here, even in a problem situation. Remember, it wont work unless the monster actually has TP. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. This ability is okay, it's a relatively strong temporary attack boost you can slip in before a big WS. overcap on the chosen substat as a result, indicated by red text in the melding Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. DRK endgame gearset help - Nasomi Community FFXI Server TP set or any WS's ? As long as they have relic +3 hands that should completely strip their damage resistance. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. That's the inevitable direction that comment turns it, though. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. He will then send you to a Galka named Mighty Fist in the Darksteel Forge. Just use a Kraken Club and Haste/HP gear. Back Piece. Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Happy to elaborate, i just need time to type it up. 2022 DRK Guide | Dream Forum Equipment: High-end Armor Sets (Offensive). Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. Knight. This This guide is written by A Pile of Cats, a Dark Knight enthusiast Notes: Only practical in early levels, not worth using after a certain point. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. This is good sometimes, and literally useless sometimes, and deciding between this and Last Resort Recast is a challenge all Dark Knight's face. won't overcap on the chosen substat as a result, indicated by red text in the Minimum IL options enabled. If you do not have a Bozjan resistance relic weapon, simply use any weapon These builds are current as of patch 6.3 and include sets for I know at least for me, it can be overwhelming trying to reference multiple pieces of information. the feet. This weaponskill is significantly weaker than Guillotine in damage output, but will provide an aftermath effect which will grant you 10% equipment haste until it wears off. but the difference in practice is still quite small. Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins As an Elvaan Dark Knight, you will be one of the deadliest of them all. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. Souleater Recast - Lowers the recast of Souleater by a minute, putting it at 5:00 with full merits. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Good luck sir! General is followed with the exception of one Direct Hit meld replaced with Other than the gloves, This set follows the general stat priority except for one Direct Hit X and I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. or is that just from using Drain 3? The only "problem" with Samurai sub is that with Hasso or Seigan up you cast 100% slower, but it's easy enough to cancel them before you start a cast. IX are replaced with Determination. See the Zerging section for more information on this playstyle. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. Because much higher ilvl gear is required to cap out both substats on If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. Believe it or not, this sub actually starts to work around Lv.30. A 2.40 GCD set is also provided for those who . Relatively few people play Dark Knight tank (we call it Slurp Mage in the discord) but it is an exceptionally good end game tank. I just skimmed through it really *i dont play drk myself really* but i found it weird that Vbody wasnt mentioned at all. Hit and one Skill Speed materia in the ring and two Critical Hit materia in the Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. But was curious does the aeonic stack up well to the other scythes? The last- and second-to-last steps of the Bozjan resistance relic offer INT is lagely going to give 2 INT = 1 Macc, and 1 Dark Skill = 1 Macc so choose whichever piece gives more magic accuracy. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. Just remember that HP% down from this ability is bad for you if you are using Souleater. Youve acquired your first piece of AF. "Glass Cannons" is the polar opposite of Paladin. Caladbolg. This is shown on the weapon, but it can be done on any other slot It looks really cool, and is really awesome. Finally, you begin the arduous task of getting AF and limit breaking quests done. With average strength, a Mithras damage is high up there too. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru GCDs over the whole fight vs 2.45. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. 605. Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the Real Rosa RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis is a Dark knight beginner's build with the ambuscade Great Axe Lycurgos.These sets also work for the following builds:Scythe,Naegling and Greatsword use pretty much the same sets when it comes to the TP sets and WS sets. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. You badly need to be doing both if you care about this job. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. Weapon Grade: A+ Check the later pages for the guides in the ffxiah forums. Honorable mention for Raetic Algol if you can find one on AH. It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? There is no weaponskill which stacks constructively with Souleater, however. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. with CRIT+DET on it. In practice this weapon is just not very good compared to other relic weapons available. The DPS requirement for the encounter is seems the one on ffxiah seems to be super old. Thanks. However, there may be differing opinions than those expressed in a guide. linked below. Soloing these levels is quite annoying, even for a melee job. FFXIclopedia is a FANDOM Games Community. Traveler's Mantle. Replacing the Overview of Job Abilities, Traits, and Spells. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. How-To Guide: Dark Knight | FFXIclopedia | Fandom Buying the and second ring, respectively, but can be done on any other slots that won't Practical only in the earlier levels where the difference between the skill tiers isn't so great. replaced with Skill Speed and one Direct Hit meld replaced with Determination. This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. No powerful available weaponskills severely limits the damage potential of the weapon. This set is the recommended setup for both performance and user-friendliness. Replacing two Direct Hit melds with Skill Speed will bring you On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. Determination. This helps alleviate Elvaans low dexterity, and therefore low accuracy. Knight or other tank jobs, while 2.50 requires slightly less effort to keep High DMG whilst still retaining a fairly low delay. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. These levels are both quite nice and really bad for Dark Knights. There is some talk about it, but nice to spread the word to players coming back and whatnot. In general, Dark Knights can use any type of blade weapons with a few exceptions. Though if you have decent gear, you can probably tank Lv.10-15. What about the club that hits eight times per hit! This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Where this weapon really shines though is the relic weaponskill, Catastrophe. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. This is the recommended set for DSR and aligns nicely with each phase. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. If x-hit was your focus for armadaberk for TP body, what about embrava set? FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Also like Warrior, many are simply not practical for general usage. re-allocating stats on the relic to switch between them. Notable Weaponskills: Rampage (DRK level 56). Still havent been beaten on a parse with it equipped. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. Dragoon is purely a zerging sub job, it does offer some non zerging benefits like Jump, Attack Bonus, and Accuracy Bonus, but overall none of those will be better than the subs listed above. With weaponskills this will trigger on every hit of a WS, so if you use a 6 hit WS you will drain 60% of your entire HP pool, so be careful. indicated by red text in the melding menu. Here is a list of all the guides currenly on Eden. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. You must log in or register to reply here. mainly for those already accustomed to playing at faster speeds and who are less Strategies and information in guides may not work for everyone. the only piece with IX materia in it. These gearsets are for general use at level 90. It is not the main recommended set as a result, Since you have high strength too, that just makes it insane. Now I think its actually somewhat decent. This set has a lot of personal expression in it. Kind of new to DRK, but really enjoying it so far. Description. Good guide. Seriously, its annoying. This scythe is just super easy, super good, and not beatable by current Eden scythes not named Apocalypse. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. Im kidding, of course. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Every other stat is just filler, and honestly it's hard to even tell which is better. available. This is also the sub job you will use for any tanking. Really comprehensive guide! Weapon Grade: B- There's so much useful info in hereespecially for new players. Current gear: ItemSet 379659 Cerberus.Castien. Both the 2.45 and 2.50 sets are recommended and have near-identical So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. Also, equipments for these parties are heavily focused on Haste for normal attacks and Str/Acc for weapon skill. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. Just got 99 DRK now question is : r/ffxi - reddit clear the savage tier on the first or second week. This set is intended for compatibility with the UCoB set and does not require are the sets on the main pages somewhat up to date? Dark Knight Guide by Falaras | Classic FFXI community | Fandom It reads like a seasoned veteran gently mentoring you. Leather Belt+1. Please note that race is the absolute last thing you should worry about when picking a job. Thats 100x8 = 800 damage. All FFXI content and images . Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. And how well exactly does afterglow calad hold up? Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). Last Resort Recast - This lowers Last Resort's recast down to 4:10 with max merits, which sounds great, more Last Resort who could be mad at that. Which Set to Use. Peaceeee. Please feel free to add more if more are added at a later date. Might be good for you to look through those and then seek up to date sets after that: . As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. For how long? And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. Replacing the Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. As with the 2.50 set, you can run a slightly faster speed for comfort at the The A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. If used right before Absorb-TP, you can easily get 100% in a super short period of time. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. BiS sets do; the damage difference in this case is only about 0.4%. I dont play enough to have a linkshell right now. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. Next is your body piece. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. Great Swords are moderately fast at an average of 420-450 delay. Expect a lot of foes to fall at your hands when that occurs. speed is perfectly adequate. Community Dark Knight Guide - FFXI Wiki Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). Should probably have one for pulling in case you have to anyway. Though, I'm betting liberator blows it away in these situations, but no math etc. Dark Knight excels in two types of weapons: Great Swords and Scythes. requirement for the encounter is much easier to meet currently than on release This set has 407 accuracy with Hasso and Hume DEX. Hasso, Lv.50, boosts your strength by between 3-5 (when subbed), increases your accuracy by 5, and gives you 10% quicker attack speed. ; ; New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. user . Dark Knight - FFXI Wiki For more detail I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration.
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