1. Additionally, their Damage Dealt is reduced by 15%. When in doubt, just assume it doesn't work. But if you love Jorm, and just want to have a bit of fun, go for it. ) Cooldown - 130s. She will hurt you, same as she would hurt any tank. [url] => fafnir The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. (Which is neat and an impressive display of voice acting skill since the two voices are so different) ) Vote received! ( !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. Please consider supporting us by whitelisting us in your ad blocker! At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. If Anhur wants you dead, you are dead. Stacks provide 1 physical and magical protection. Jormungandr submerges into the ground turning invisible as he searches for prey. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Join the leading SMITE community.Create and share God Guides and Builds. [display_name] => Aphrodite He must travel 2 more times. [url] => cabrakan Q.) ( [url] => baron-samedi [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). [scoreVal] => 3 ) See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). If you like Jormungandr Solo, you can refer this way. 1. You out damage geb, no contest. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. 1. 1. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). [god] => Array Copyright 2019 SMITEFire | All Rights Reserved. Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. ) Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [notes] => If you get frozen, it will hurt. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Hi-Rez Studios, Inc. All rights reserved. If she ults you, ult out. Can be upgraded at level 20. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. Cthulhu and Jorm are both fairly similar in kit. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. While Empowered, Jormungandr's basic attack fires at its fastest rate. Copyright 2019 SMITEFire | All Rights Reserved. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. Ah Sobek, the true ADC. Subsequent hits on the same target do half the bonus damage for the next 3s. Array Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. You can see the most recently updated guides on the browse guides page. If the target has over 2000 Health, your ability bonus damage scales up. 24 days ago. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. This guide has not yet been updated for the current season. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. This consumable heals 250 Health over 25 seconds. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. Can be upgraded at level 20. [display_name] => Cerberus You can support us ad-free for less than $1 a month! 1. I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. 1. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Find the best Jormungandr build guides for SMITE Patch 10.2. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. May even give you the killing blow with your 2 damaging abilities. The final item should generally be situational. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. 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[scoreVal] => 4 Ult to escape/ regroup with teammates in need. This effect can only occur once every 8s. [display_name] => Terra Cooldown - 120s. Copyright 2019 SMITEFire | All Rights Reserved. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Gilded arro. [scoreVal] => 3 If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. Join the leading SMITE community.Create and share God Guides and Builds. Start Incredible Burst/Damage Potential. [god] => Array If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him.
Smite: Jormungandr Full Damage Build - THE BIG SNAKE DOES - YouTube You cannot fight most Bacchus late game if you are alone, he will out damage you. Jorm's Solo Current Build. You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. Want to support SmiteFire with an ad-free experience? This matchup is as dead even as is possible. Please keep this in mind while reading. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Array Please verify that you are not a bot to cast your vote. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [scoreVal] => 3 First, sorry for my english. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. [scoreVal] => 4 Focussing the Geb will not accomplish much, cause thats what the Geb wants. Smite is an online battleground between mythical gods. [scoreVal] => 3 [scoreVal] => 1 Please consider supporting us by whitelisting us in your ad blocker! Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. Smite's Jormungandr season 9 builds page. Learn more about Jormungandrs abilities, Items, Relics. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. You definitely out damage him, and I would say that your wave clear is superior. [notes] => Heimdallr can, and probably will hurt you with his auto's.
Normal: Conquest - Match 1294859441 - SmiteGuru Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. I want to receive promotions from our partners. Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Please consider supporting us by whitelisting us in your ad blocker! Similarly to an Athena, a good Terra will chew you up and spit you out. Best Jormungandr build guides for Smite 2023. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. ) [url] => jormungandr ) ) [url] => anubis Jormungandr can have a maximum of 9 toxic clouds out at a time.
WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane.
GLYPH - Every 15s gain a stack of Hunger(max 3). The two of you are fairly even in terms of damage output early game, and he cannot ult you. Array Please verify that you are not a bot to cast your vote. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. [display_name] => Izanami Want to support SmiteFire with an ad-free experience? If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. ( Yemoja really can't compete with the damage you can put out if you play him right. His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Would you like to let the author know their guide helped you and leave them a message? Heimdallr can, and probably will hurt you with his auto's. Subsequent hits on the same target do half the bonus damage for the next 3s. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. Max 50 . ) Yemoja really can't compete with the damage you can put out if you play him right. [url] => apollo ) Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. [scoreVal] => 2 Your first priority should always be boots, because Jorm is slow to begin with. If you two are alone in lane, you might be able to win a boxing match. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. Jormungandr can have a maximum of 9 toxic clouds out at a time. If he misses his chains on you, laugh at him. Array This effect can only occur once every 10s. Smite Jormungandr Build Guide: Auto Attack Build For Jorm - SmiteFire All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. - Jormungandr Smite Arena Season 9 The. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. 1. you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. Vote received! Ranked: Conquest - Match 1294861977 - smite.guru Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. The issue here is that he provides a lot of support to his team, more than you. I've had a Skadi do more than half my health in a single ability, it isn't fun. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. 5 attacks/s decreasing while firing (min 2/s). Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. If you don't need one of the other options, go for this, provided you expect to be assisting in lanes, which you should be. [god_id] => 87 Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Great kill confirm to enemy's retreating. ( ( She's abnoxious, but she won't kill you alone. [scoreVal] => 3 [url] => artio Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45)
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